Sonic Reality Engine for world-builders
- Coming Soon!
Are you building another reality? Getting the sound right will take your metaverse experience to another level.
We put 7 years of research into the Sonic Reality Engine. It's the first Physics Engine for Sound - this is Spatial Audio 2.0.
Fully volumetric, 6DoF spatial audio with accurate simulation of sound propagation in a medium following the laws of physics. Reflections, obstructions, ear-centric spatial audio.
With solutions for Unreal, Unity and other games engine as well as a WebAssembly model and Spatial-Audio-as-a-Service API, we'll be bringing Spatial Audio 2.0 to the meteverse.